Building a Connected Device for the Internet of Things
Bluetooth Low Energy Development
Wearables and wireless devices are really what make the Internet of Things come to life. A wrist-based activity tracker with a big long cord plugged into the computer wouldn’t be much of an advancement, now would it?
Bluetooth Low Energy (BLE) is the successor to slower, more power hungry versions of Bluetooth that weren’t really efficient enough to allow continuous data sharing between devices.
If you’re building a BLE experience you need to work with engineers that have experience with Bluetooth and understand the ins and outs of BLE. Our engineers have worked on wearable projects in the fitness, fashion and technology space.
TCP / UDP Networking for Custom Hardware
Everybody already knows that websites and apps are part of the Internet, but what not everybody knows is that not all apps are built on the World Wide Web (WWW). The WWW is a subset of the Internet and it’s not the best networking protocol for advanced or embedded projects.
If your company is developing a hardware devices that needs to talk to other components over the Internet, your device may not use HTTP, the protocol of the web. In many cases, the device is better off using TCP or UDP when error checking is not required. For example, games often leverage UDP because any advantages of TCP error checking wouldn’t be timely enough for the demands of modern gameplay.
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