Here are just a few of our projects
Designed and developed completely in-house. Inspired by Simon, Tetris and Tron, it's a color based pattern arcade style game.
Check it out!
It’s hard not to feel like you’re missing something important when attending a conference. What are my friends doing? What’s happening nearby? Collaborating with TED’s talented teams we created a social networking app that solves these problems in a fun and engaging way. We love it so much, we wish we could use it more than once a year.
Designed and engineered 100% in-house here at Bright Mediums.
When oNotes came to us, they needed some help fixing some core bugs their developers couldn't fix. Their app integrates with a brand new class of products called the oPhone that uses essential oils to enable users to create real aromes and share with friends. Gradually they trusted us to redesign the app from the ground up.
Sometimes our clients give us a challenge as HungryFan did: Build something awesome in very little time. Most of the time, that’s not a recipe for quality, but sometimes given the right circumstances we're willing to push ourselves to new limits. Hungry Fan is an example of a simple and powerful app we built under extreme time constraints.
Sponsored by Pernod Ricard, the company behind many liquors including The GlenLivet, The Cask is a men's magazine developed specifically for the iPad. Bright Mediums worked closely with agency designers, re-building the app entirely from scratch, featuring a WordPress backend for ease of content creation and full offline storage and sync.
While the company failed as many tech companies are prone to do, we worked closely with Fetch designing and building iOS, Android apps. We even built a Google Glass app and an Apple Watch App.
Fairwell, dear Fetch
Both of our principal developers worked tirelessly with R/GA and Nike to bring Nike+ to life.
Both of our principal developers worked closely with R/GA and Nike to bring Fuelband to life.